🎮 About the game:
Creation of 2D graphics for the Valentine's event of 'Mansión Café', a game where you can solve relaxing puzzles and design your café choosing between different styles. Help Kate and discover a story full of love, friendship and home decoration!
🌐 Project website:
https://play.google.com/store/apps/details?id=com.generagames.cafe.restaurant.management.decorating.design.story.match3
🖌️ My role in the project:
In this project I specialized in the creation and development of the user interface of the event, which included the main Valentine's Day-themed pop-up, the Roadmap, and the Battle Pass.
🚀 Challenges and solutions:
The process involved overcoming challenges such as making the images consistent and coherent with the rest of the game. I joined when the game was already defined, so I adapted to its style and paid special attention to the graphics and details so that it followed the main line, but adding that special touch that the event called for. Until now, Kate, the protagonist, always dressed the same and I was implementing different outfits to differentiate her. As a result, we achieved a very aesthetic and functional visual style, which connected with the narrative of the game.
🌟 Teamwork:
This was the first project in which I worked with another 2D artist, in addition to my art director. She was in charge of illustrating Kate, and I was giving her feedback until we reached the final finish. Together with my art director, Blanca González, we worked on adjustments and improvements that aligned the aesthetics of the project with its commercial objectives.
🎨 Applied skills:
Thanks to tools such as PureRef and Milanote, I was giving feedback while I was able to upload references of finish or mood, which helped my partner to optimize time and effort. Also, thanks to my technical knowledge from having had previous experience in developing pop-ups and battle passes, I already knew what was needed in each section, so we were able to adjust to the estimated times.
🧡 Viva Games Studios